Full-Stack Developer × Digital Artist

Simone
Locatelli

I design and build digital products, interactive experiences and visual systems from concept to production.

Software engineering, product design and digital art — combined into technology that is both functional and distinctive.

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01 / Selected Work

Products with a point of view.

01Across Hours
Across Hours live 3D world-time globe showing the day and night boundary across the Americas

Time, visualised globally.

An interactive world-time experience built around a live 3D globe, designed to make global time relationships intuitive and visual.

Product Design · UI/UX · React · Three.js · WebGL · PWA

02Efecto Placebo
Efecto Placebo live website featuring a dark red and black cultural events interface with ticketing and event navigation

Culture needs infrastructure too.

A cultural events and ticketing platform connecting identity, event discovery, controlled inventory, payments and operations inside one product.

Creative Direction · Product Design · Full-Stack Engineering · Ticketing · Payments

View all work ↗

02 / Selected Projects

Systems, platforms and ideas in motion.

SILVATUNG

Music technology and rights infrastructure for a changing creative economy.

MANADA

Digital infrastructure supporting animal rescue, recovery, adoption and follow-up.

03 / What I Do

From idea to production.

01

Full-Stack Development

Web applications, digital platforms, APIs, databases, integrations and production infrastructure.

02

Creative Development

Interactive interfaces, WebGL, Three.js, motion and experimental digital experiences.

03

Product Design

Turning early ideas into product architecture, user experiences, interfaces and production-ready systems.

04

Digital Art

Visual systems, digital compositions, generative work and creative experimentation.

05

AI & Emerging Technology

AI-enabled products, creative workflows and new forms of human-computer interaction.

04 / Applications

Where the work can go.

01

Creative & Cultural Technology

Digital experiences for artists, music, entertainment, media and culture.

02

Digital Products & SaaS

Platforms, tools, consumer applications and web-based products.

03

AI-Enabled Products

Products and workflows that integrate artificial intelligence into meaningful user experiences.

04

Interactive & 3D Web

Immersive interfaces, WebGL experiences, Three.js applications and data visualization.

05

Social Impact Platforms

Technology supporting communities, nonprofit initiatives and mission-driven organizations.

06

Sports & Data Experiences

Real-time information, analytics, visualization and audience-facing digital products.

05 / Art & Experiments

Digital artwork, visual studies, generative systems and interactive experiments.

FIELDLIGHT / TIMEAFTER DARKSYSTEMExplore art & experiments ↗

06 / Lab

Things worth remembering.

Notes from building products, interfaces and systems — specific decisions that changed the work.

Read the Lab ↗

07 / About

I'm Simone Locatelli, a full-stack developer and digital artist working at the intersection of software, design and creative technology.

I build products from their earliest idea through architecture, visual identity, user experience, engineering and deployment.

I'm particularly interested in projects where technology is not simply infrastructure, but part of the experience itself.

I collaborate with founders, creative teams, artists, startups and organizations to turn ambitious ideas into distinctive digital products.

More about how I work ↗